return {
	
	--------------------------------Other----------------------------------
	
	------------------------------OBJ---------------------------
	GameServer = "ServerScriptService.Script.Server.Object.GameServer", 
	Server_Player = "ServerScriptService.Script.Server.Object.Server_Player", 
	Server_PlayerCharacter = "ServerScriptService.Script.Server.Object.Server_PlayerCharacter", 
	Server_AwakeFriendCharacter= "ServerScriptService.Script.Server.Object.Server_AwakeFriendCharacter",
	Server_Trade = "ServerScriptService.Script.Server.Object.Server_Trade", 

	-------------------------------Component--------------------------
	Server_MallComponent = "ServerScriptService.Script.Server.Component.Server_MallComponent",
	Server_RankComponent="ServerScriptService.Script.Server.Component.Server_RankComponent",
	Server_TradeComponent="ServerScriptService.Script.Server.Component.Server_TradeComponent",

	
	--Player
	Server_ItemCtrl="ServerScriptService.Script.Server.Component.Player.Server_ItemCtrl", 



	Server_BadgeCtrl="ServerScriptService.Script.Server.Component.Player.Server_BadgeCtrl", 
	

	Server_GACtrl="ServerScriptService.Script.Server.Component.Player.Server_GACtrl", 	
	Server_Leaderboard="ServerScriptService.Script.Server.Component.Player.Server_Leaderboard", 	


	--Character
	Server_AccessoryCtrl="ServerScriptService.Script.Server.Component.Character.Server_AccessoryCtrl", 
	Server_TopUiCtrl="ServerScriptService.Script.Server.Component.Character.Server_TopUiCtrl",
	-- Server_PetEquipShow = "ServerScriptService.Script.Server.Component.Character.Server_PetEquipShow",

	-------------------------------Module--------------------------
	GameDataConfig = "ServerScriptService.Script.Server.Module.GameDataConfig", 
	PlayerData = "ServerScriptService.Script.Server.Module.PlayerData", 
	RankList = "ServerScriptService.Script.Server.Module.RankList", 
}


